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Graphics Quotes
I came in during the era of models, motion control, and optical printers. ILM had just started its own computer graphics division, after the Lucasfilm computer division had been sold off and became Pixar.
John Knoll
Own
Control
Sold
Computer
Had
Division
Became
Printers
Motion
Era
Came
Been
Off
Optical
Models
Just
After
Pixar
Graphics
Started
When I step back and look at what's important to AMD, it's about graphics leadership - visual computing leadership - as well as a strong computing experience. We have the capability to integrate those two together.
Lisa Su
Leadership
Together
Experience
Strong
Important
Back
Those
Visual
About
Computing
Step
Look
Well
Integrate
Capability
Graphics
Two
My philosophy is, I can't make every product that can possibly use a high-performance CPU and graphics. Why shouldn't I enable others, in a positive fashion, to leverage AMD IP in more places?
Lisa Su
Positive
Fashion
Every
Others
Philosophy
Possibly
More
Make
Enable
IP
Places
Product
Use
Graphics
Why
Leverage
Great graphics requires more than just high-performance hardware. Gamers know software is just as important.
Lisa Su
Great
Important
Gamers
Software
More
Know
Than
Just
Requires
Graphics
Hardware
From tours to mixing, mastering, graphics, artwork - I've done out of pocket.
Logic
Out
Pocket
Tours
Mastering
Mixing
Done
Artwork
Graphics
I think the more realistic you try to make the graphics and the experience, the more you limit yourself to a single vision.
Markus Persson
You
Experience
Yourself
Vision
Try
Single
Realistic
Think
More
Make
Limit
Graphics
Stanley Kubrick knew we had good graphics around MIT and came to my lab to find out how to do it. We had some really good stuff. I was very impressed with Kubrick; he knew all the graphics work I had ever heard of, and probably more.
Marvin Minsky
Work
Good
Out
Find
Some
More
Had
He
Knew
Stuff
Around
How
MIT
Came
Kubrick
Heard
Impressed
Lab
Very
Really
Graphics
Stanley
Stanley Kubrick
Ever
I'm not a craftsman of graphics or art or film. I'm more of an idea generator and manufacturer.
Mike Mills
Art
More
Generator
Idea
Craftsman
Manufacturer
Graphics
Film
It can't be stressed enough that in order to produce great graphics, you have to have a good product and a good client capable of making decisions.
Primo Angeli
Good
Great
You
Enough
Client
Making
Making Decisions
Order
Decisions
Capable
Produce
Product
Graphics
Stressed
I think by drawing, so I'll draw or diagram everything from a piece of furniture to a stage gesture. I understand things best when they're in graphics, not words.
Robert Wilson
Best
Words
Gesture
Stage
Think
Everything
Furniture
Draw
Drawing
Piece
Understand
Diagram
Graphics
Things
Hollywood is a special place; a place filled with creative geniuses - actors, screenwriters, directors, sound engineers, computer graphics specialists, lighting experts and so on. Working together, great art happens. But in the end, all artists depend on diverse audiences who can enjoy, be inspired by and support their work.
Ryan Kavanaugh
Work
Art
Great
Working Together
Together
Creative
Depend
Enjoy
Great Art
Diverse
Directors
Inspired
Computer
Support
Lighting
Geniuses
Sound
Audiences
End
Artists
In The End
Happens
Place
Experts
Hollywood
Working
Engineers
Special
Who
Graphics
Special Place
Filled
Specialists
Actor
When we considered what to do with the graphics capability of the Wii, we put more attention and focus on the ability to create new experiences rather than the quality of the graphics.
Satoru Iwata
Quality
Focus
Considered
Ability
Rather
More
Put
Attention
New
Than
Experiences
Capability
Create
Graphics
Making games look more photorealistic is not the only means of improving the game experience. I know, on this point, I risk being misunderstood, so remember, I am a man who once programmed a baseball game with no baseball players. If anyone appreciates graphics, it's me!
Satoru Iwata
Me
Game
Man
Experience
Remember
Appreciates
Once
Risk
More
Only
Point
Know
Look
Making
Am
Misunderstood
Improving
Being
Anyone
Being Misunderstood
Means
Games
Who
Graphics
Baseball
Baseball Game
Baseball Players
Players
Programmed
We're quite into graphics that are simultaneously two- and three-dimensional. But I can't really elaborate any further because it's not something - we haven't really perfected it.
Sean Booth
Further
Three-Dimensional
Something
Simultaneously
Because
Any
Quite
Elaborate
Really
Graphics
Two
From a technical point of view, there seemed to me to be absolutely no reason why - with the existing technology - we couldn't do very high quality audio, because whereas the boom in digital graphics is ongoing, the boom in digital audio has already happened.
Thomas Dolby
Me
Technology
Quality
Digital
Boom
High
Seemed
Ongoing
High-Quality
No Reason
Point
Point Of View
Absolutely
Because
Audio
Existing
Very
Whereas
Happened
View
Reason
Graphics
Technical
Why
I'm a creative guy, artistically with graphics.
Tim Allen
Creative
Guy
Graphics
As soon as a critical mass of people in the world gained access to devices with high-end graphics and Internet connectivity, the rise of games like 'Fortnite' became inevitable.
Tim Sweeney
People
World
Internet
Inevitable
Critical
Critical Mass
Rise
High-End
Soon
Mass
Devices
Like
Became
Access
Gained
Fortnite
Games
Graphics
'Infinity Blade' has proven that iPhone owners are hungry for high-end games with cutting-edge graphics.
Tim Sweeney
Hungry
Blade
High-End
Proven
iPhone
Infinity
Owners
Games
Graphics
While Hollywood's computer graphics quality is world-class, their production pipelines are a mess of non-standard tools and labor-intensive processes driven by the mantra of maximizing quality regardless of cost. It's very Balkanized.
Tim Sweeney
Quality
World-Class
Tools
Cost
Computer
Driven
Mess
Very
Maximizing
Regardless
Processes
While
Hollywood
Production
Mantra
Graphics
It wasn't until the Apple Macintosh that people understood what true hardware-software integration was about. It took one company to line it up: low-cost hardware, cool graphics, third-party products built on top of it, in an all-in-one attractive package that was accessible to consumer marketing.
Tony Fadell
People
Took
Top
Marketing
Macintosh
About
Consumer
True
Until
Attractive
Accessible
Built
Understood
Line
Integration
Up
Package
Low-Cost
Products
Cool
Graphics
Company
Apple
Hardware
I would love to take 'Ultimata Underworld' and literally update the graphics.
Warren Spector
Love
Would
Take
Underworld
Update
Literally
Graphics
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