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Games Quotes
Games Quotes
We cannot and will not ban the creation of violent video games. But, we can prevent the distribution of these disturbing games to children, where their effects can be negative.
Herb Kohl
Video Games
Negative
Will
Creation
We Cannot
Distribution
Disturbing
Prevent
Ban
Effects
Where
Children
Cannot
Video
Games
Violent
There are a lot of games out there these days that you either know how to play it or don't, or if you spend enough time pounding away at it, you're going to beat it eventually.
Hideaki Itsuno
Time
You
Enough
Enough Time
Spend
Out
Beat
Pounding
Days
Know
How
Lot
Going
Either
Games
Eventually
Away
Play
It's a tough line, Japanese and western games. We wanted to blur that line.
Hideaki Itsuno
Tough
Line
Western
Wanted
Blur
Japanese
Games
Games shouldn't only be fun. They should teach or spark an interest in other things.
Hideo Kojima
Other
Only
Interest
Spark
Should
Teach
Games
Fun
Things
When I was a child, there really weren't very many video games, but I do have memories of 'Pong.' Maybe it was 'Pong.' It was a home system in Japan, so maybe it wasn't the real 'Pong.' It was just sort of a Japanese game that was similar to 'Pong.'
Hideo Kojima
Video Games
Home
Game
Memories
System
Similar
Sort
Real
Were
Very
Child
Maybe
Just
Japan
Japanese
Video
Really
Games
Many
I won't make games with senseless violence. There has to be a reason for it, such as war.
Hideo Kojima
War
Make
Senseless
Games
Reason
Violence
As far as how I create games, I'm just reflecting what I feel, the things I have in my mind. I put those out there. Some of the things that I'm going through, the things that surround me, might be reflected there. But for me, it's a natural process. I just reflect what I feel into the game.
Hideo Kojima
Me
Game
Natural
Mind
Reflect
Those
Out
Some
Through
Put
Feel
How
Surround
Reflected
Reflecting
Going
Just
As Far As
Process
Might
Natural Process
Far
Create
Games
Things
My games are rather stressful games, where you have to play for a long time.
Hideo Kojima
Time
You
Long
Long Time
Rather
Where
Games
Play
Stressful
Stories in which the player doesn't inhabit the main character are difficult for games to handle.
Hideo Kojima
Character
Difficult
Main
Main Character
Handle
Stories
Which
Inhabit
Games
Player
I think death is a crucial element when designing games around the theme of the satisfaction of overcoming overwhelming odds.
Hidetaka Miyazaki
Death
Odds
Overwhelming
Think
Crucial
Overcoming
Around
Theme
Games
Element
Satisfaction
Designing
The intention behind the high difficulty of the games I direct is to evoke a feeling of joy and accomplishment in the player when they overcome these challenges.
Hidetaka Miyazaki
Challenges
Joy
Overcome
Feeling
Difficulty
Evoke
High
Direct
Accomplishment
Behind
Intention
Games
Player
I, as a gamer, understand passion to discuss favourite games.
Hidetaka Miyazaki
Gamer
Passion
Favourite
Understand
Discuss
Games
Now I'm president. I get to meet a lot of other company presidents. They're such weird people. I'm fascinated by them. I use some of them as enemy characters in our games.
Hidetaka Miyazaki
People
Enemy
Other
President
Meet
Our
Presidents
Characters
Some
Weird
Lot
Get
Them
Use
Games
Fascinated
Company
Now
Ever since 'Demon's Souls,' I've really been pursuing making games that give players a sense of accomplishment by overcoming tremendous odds.
Hidetaka Miyazaki
Odds
Sense
Tremendous
Give
Pursuing
Since
Overcoming
Souls
Demon
Making
Been
Accomplishment
Really
Games
Ever
Players
I think one of the studio's characteristics is to embrace wholeheartedly what we feel is interesting; what we perceive to be worthwhile, cool, or beautiful; and to place these ideals at the foundation of the games we make.
Hidetaka Miyazaki
Beautiful
Think
Characteristics
Worthwhile
Embrace
Perceive
Studio
Feel
Ideals
Make
Place
Interesting
Games
Cool
Wholeheartedly
Foundation
I believe it's important for us to have a diverse and free approach to making games in the way that we like.
Hidetaka Miyazaki
Free
Important
Believe
Approach
Way
Diverse
Like
Making
Us
Games
I'm not very good at action games in general and find most action games to be hard.
Hidetaka Miyazaki
Good
Action
Find
General
Most
Very
Hard
Games
We do need this diversity in the industry. Regardless of what From Software is doing, we need people making battle royale games and live services, and we need people making single-player focused experiences. We feel that this diversity is what will keep everyone going.
Hidetaka Miyazaki
Battle
People
Will
Diversity
Live
Software
Everyone
Focused
Feel
Industry
Making
Doing
Going
Experiences
Regardless
Games
Keep
Services
Need
I enjoy the process of adding elaboration into games and like to communicate with users through the details I create.
Hidetaka Miyazaki
Communicate
Enjoy
Adding
Details
Through
Like
Process
Create
Games
Users
I am conscious of that when I make these games: I try to make a game that has beautiful open spaces, gaps, room for players to enjoy it in ways that were not authored. I never want it to be where you have to follow the rules completely, where you have to do things exactly as the designers intended.
Hidetaka Miyazaki
Beautiful
You
Game
Try
Enjoy
Ways
Rules
Exactly
Follow
Never
Open
Open Spaces
Make
Am
Were
Intended
Where
Want
Spaces
Room
Games
Gaps
Conscious
Things
Designers
Players
I don't think it'd be the right choice to continue indefinitely creating 'Souls' and 'Bloodborne' games.
Hidetaka Miyazaki
Think
Indefinitely
Souls
Continue
Choice
Creating
Games
Right
Right Choice
I believe that From Software has to create new things. There will be new types of games coming from us, and 'Dark Souls 3' is an important marker in the evolution of From Software.
Hidetaka Miyazaki
Dark
Will
Important
New Things
Believe
Software
Types
Evolution
New
Souls
Coming
Us
Create
Games
Things
I went to a lot of Chicago Wolves games when I was growing up... They would come out of the tunnel, the pyramid would be there, and the fire would come out of the pyramid. I thought it was the coolest thing.
Hilary Knight
Thought
Fire
Out
Would
Would-Be
Pyramid
Come
Wolves
Lot
Chicago
Up
Tunnel
Games
Coolest
Coolest Thing
Growing
Growing Up
Thing
When I graduated from the University of Wisconsin, I was highly encouraged to move to Boston to train as a hopeful for the 2014 Sochi Olympic Games. I remember packing up my car, traveling out here to live with other teammates and share an apartment.
Hilary Knight
Remember
Car
Live
Teammates
Other
Out
Out Here
Hopeful
Boston
Share
Wisconsin
Highly
Encouraged
Up
Train
Move
Graduated
Apartment
Packing
Games
Traveling
Here
Olympic
Olympic Games
University
Our community system is completely broken down, and you need to build that back up again and make people feel that they can make a change in life and not just sit around playing video games or on their iPhones - that they can get out there and make a difference.
Holly Branson
Life
Video Games
Broken
You
Change
People
Build
Sit
Community
Down
Back
Our
Back Up
Our Community
System
Out
Feel
Make
Make A Difference
Around
Up
Get
Just
Difference
Again
Video
Games
Playing
Need
I don't just want to focus on soccer, soccer, soccer. You're going to look back 20 years from now and of course you're going to remember the games. But I'm going to remember seeing my family in the stands.
Hope Solo
Family
You
Remember
Focus
Back
Seeing
Look
Course
Years
Going
Just
Want
Soccer
Games
Stands
Now
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