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Games Quotes
Games Quotes
If you're getting goals and getting a run of games in your preferred position, your confidence is going to grow, and performances are going to grow as well.
Danny Welbeck
You
Confidence
Goals
Run
Performance
Well
Getting
Going
Preferred
Your
Games
Grow
Position
It is always good to be away with a few of the older lads because you pick up so much from them every day. You see how they prepare for games, how they rest, and how they train.
Danny Welbeck
Good
Day
You
Every Day
Rest
Few
Older
Every
See
Pick
Because
Always
How
Up
Train
Lads
Them
Much
Games
Prepare
Away
We are a religious family. My mum still goes to church every Sunday. There was a time when I was younger when I started getting games on a Sunday, so it came down to a choice between going to church and playing football. I think my mum knew what I really loved, and she did not stop me from going to football.
Danny Welbeck
Time
Family
Me
Church
Sunday
Down
Every
Think
Every Sunday
Religious
Football
Knew
Between
She
Still
Came
Did
Goes
Getting
Going
Stop
Loved
Younger
Really
Choice
Games
Mum
Started
Playing
Obviously when a new manager comes in, he's got to instill his own ideas within the team and with his set-up for the games.
Danny Welbeck
Own
He
Instill
New
Ideas
Obviously
Within
Got
His
Manager
Games
Team
You can't compare the effect of multimedia-tasking and the effect of playing action games. They have totally different effects on different aspects of cognition, perception and attention.
Daphne Bavelier
You
Perception
Action
Totally
Attention
Effect
Effects
Different
Aspects
Games
Compare
Cognition
Playing
We need to go beyond saying, 'I know what these games do because I see my son playing them,' and try to understand the complexities - that different video games have different effects.
Daphne Bavelier
Video Games
Saying
Son
Try
Complexities
See
Beyond
Know
Because
Understand
Go
Effects
Different
Them
Video
Games
Playing
Need
We have a large amount of data that shows playing fast-paced games improves hand-eye co-ordination, the ability to focus on the task at hand, and your ability to make decisions, as gaming improves your brain's allocation of resources.
Daphne Bavelier
Focus
Resources
Ability
Data
Allocation
Make
Brain
Hand
Task
Improves
Decisions
Your
Games
Gaming
Large
Shows
Fast-Paced
Amount
Playing
Studies of social games, puzzle games, and brain-training games have shown they have little effect on the brain despite often being marketed as improving memory and reaction speeds.
Daphne Bavelier
Memory
Speeds
Despite
Studies
Puzzle
Reaction
Brain
Effect
Improving
Often
Being
Little
Social
Games
Shown
Nevertheless, the mode, the justification, and all the games involved in this war were dishonest.
Dario Fo
War
Nevertheless
Involved
Were
Mode
Dishonest
Justification
Games
I don't get it when people complain that baseball games are too long.
Daron Malakian
People
Long
Too
Complain
Get
Games
Baseball
Don't matter what they throw at us. Only angry people win football games.
Darrell Royal
Angry
People
Win
Matter
Only
Throw
Football
Football Games
Us
Games
When you believe games can only be toys for kids and that you are successful at doing this, why would you look further and take risks exploring new directions?
David Cage
You
Risks
Believe
Further
Kids
Would
Only
Directions
Take
New
Look
Toys
Doing
Successful
Exploring
Games
Why
Stop making the same games about shooting something and driving; try something else. There is a market for that.
David Cage
Try
Else
Market
About
Something
Something Else
Driving
Making
Shooting
Same
Stop
Games
I approach video games the same way I approach theatre, filmmaking, poetry, or painting. I wish more people would take that point of view. It would help the industry to move on.
David Cage
Video Games
Theatre
People
Wish
Move On
Painting
Approach
Way
Would
More
More People
Poetry
Point
Point Of View
Take
Industry
Same
Move
Video
View
Games
Help
Filmmaking
I don't differentiate game design and script; it is one and only document. I think that one of the biggest problem with storytelling in games is that people tend to separate story and interactivity. Both should be conceived as one entity, each using the other.
David Cage
Game
People
Problem
Design
Think
Other
Only
Entity
Both
Tend
Conceived
Document
Biggest
Story
Script
Biggest Problem
Storytelling
Separate
Should
Games
Using
Each
Differentiate
I love unusual games, games that dare to be different and that are not based on violent actions.
David Cage
Love
Dare
Be Different
Unusual
Different
Games
Actions
Based
Violent
I'm not fighting for the right to do whatever we want without any restriction. We need to be careful of the fact that we also make games for kids and teenagers.
David Cage
Whatever
Fighting
Teenagers
Kids
Be Careful
Restriction
Fact
Also
Make
Without
Any
Want
Games
Right
Need
Careful
What we believe at Quantic Dream is that there is a space for adult games: meaningful experiences for a mature audience.
David Cage
Space
Believe
Dream
Adult
Audience
Mature
Experiences
Meaningful
Games
We believe that we can use interactivity to create meaningful games. Games with emotions and virtual actors telling you something. Resonating with you as a human being, giving you food for thought. We don't need to deliver messages or whatever, just need to create a moment in time that will leave an imprint in your mind.
David Cage
Time
Food
You
Emotions
Human Being
Mind
Will
Thought
Giving
Whatever
Believe
Resonating
Virtual
Telling
Something
Deliver
Messages
Leave
Imprint
Human
Just
Being
Meaningful
Create
Use
Your
Games
Moment
Actor
Need
Games are quite shy at talking about different things. Most are about facing hordes of monsters or saving the world or whatever; few games actually talk about the real world, about real people, about their relationship, their emotions, their feelings.
David Cage
Relationship
People
Emotions
World
Feelings
Few
Whatever
Saving
Monsters
About
Facing
Most
Talk
Talking
Real
Real People
Quite
Different
The Real World
Real World
Games
Different Things
Actually
Things
Shy
I wish that there were more games having the courage to talk about more subversive topics. Talking about politics, sexuality, human relationships.
David Cage
Politics
Courage
Wish
Relationships
Topics
Sexuality
About
Having
More
Talk
Talking
Were
Human
Subversive
Games
Human Relationships
Whether you make an action blockbuster or a comedy or a drama, you've got the right camera and all the right technology to do it. In games, it's not the same yet, and I would like to see technologies dealing with cameras the way we do - dealing with bouquet, dealing with performance capture, with lighting - with all this stuff the way we do.
David Cage
You
Technology
Comedy
Action
Drama
Way
Would
See
Lighting
Performance
Stuff
Bouquet
Like
Make
Dealing
Got
Blockbuster
Camera
Cameras
Same
Whether
Games
Capture
Right
Technologies
There are many different ways of telling an interactive story, I think. I don't think there's a right one and a wrong one. There are different games telling different types of stories in different ways.
David Cage
Think
Right One
Types
Ways
Telling
Wrong
Different
Interactive
Stories
Story
Games
Many
Different Types
Different Ways
Right
There are different games for different people and different expectations. Sometimes you want a great story, and sometimes you don't. I don't believe we should have stories in every single game. Sometimes it doesn't matter.
David Cage
Great
You
Game
People
Sometimes
Matter
Single
Believe
Every
Great Story
Expectations
Different
Want
Stories
Story
Should
Different People
Games
I love games like 'Flower,' for example - I thought this was amazing. It's great, it's new, it's different, and it's invented something that didn't exist before.
David Cage
Love
Great
Amazing
Thought
Example
Before
Flower
Something
Invented
New
Like
For Example
Exist
Different
Games
We believe that games are a legitimate medium, as legitimate as literature, to talk about very dark and serious things.
David Cage
Dark
Believe
Medium
About
Talk
Very
Legitimate
Literature
Games
Serious
Things
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