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Masahiro Sakurai Quotes
Masahiro Sakurai Quotes
Masahiro Sakurai
Japanese
Director
Born:
Aug 3
,
1970
Game
Made
Me
Think
Time
Work
Related authors:
Alfred Hitchcock
David Lynch
George Lucas
Martin Scorsese
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I don't think I've ever made something that I'm totally satisfied with. That feeling of doubt, or wanting to do more, is my engine to move forward and make the next iteration.
Masahiro Sakurai
Made
Feeling
Doubt
Satisfied
Think
Totally
Something
More
Make
Move
Move Forward
Wanting
Next
Engine
Forward
Ever
In the arcades, when I was younger, there was a game called 'King of Fighters 95,' and I thought I was pretty good. I had a 50-strong win streak on 'Street Fighter 2' around that time.
Masahiro Sakurai
Time
Good
Game
Win
Thought
King
Fighter
Pretty
Pretty Good
Had
Around
Younger
Fighters
Streak
Street
We do various kinds of research during the planning stage. We consider the inclusion of characters that feature in games being developed at the same time, are highly requested by users, and are popular within their series. We then think about how they could be unique if they were to appear in 'Super Smash Bros.'
Masahiro Sakurai
Time
Stage
Research
Think
Consider
Characters
Bros
Kinds
Super
About
Various
Feature
Could
Developed
Highly
Smash
Within
How
Were
Same
Same Time
Being
Then
Planning
Games
Users
Popular
Unique
Appear
Series
Inclusion
I went out of my way to play games I didn't like or find interesting. Those ended up being a lot more informative for me. At home, I have literally thousands of games, and I think of them as pearls of wisdom from my predecessors.
Masahiro Sakurai
Wisdom
Home
Me
Think
Way
Those
Out
Find
Thousands
More
Like
Lot
Up
Ended
Being
Predecessors
Literally
Informative
Interesting
Them
Games
Play
Pearls
Before there was even an official naming of the 3DS, or before it was even decided that there would be 3-D capabilities, Mr. Iwata had brought up the topic of a new portable gaming system, and with that, the request to create a new title for that system... The topic of Kid Icarus came up.
Masahiro Sakurai
Before
Topic
Kid
System
Would
Would-Be
Brought
Had
New
Naming
Came
Up
Official
Decided
Title
Capabilities
Request
Create
Gaming
Even
Portable
'Smash Bros.' features a slew of modes as well, but we didn't create them all under the idea that we want gamers to try every single one of them. I think it's just fine if gamers enjoy the aspects of the game they like. It's kind of a buffet-style approach.
Masahiro Sakurai
Game
Try
Single
Gamers
Enjoy
Every
Think
Approach
Kind
Bros
Fine
Features
Idea
Smash
Like
Well
Just
Want
Them
Modes
Create
Aspects
A game's concept is one of its most important assets. I feel that we must aim to satisfy both beginners and experts, and that hasn't changed since I was making 'Kirby' games.
Masahiro Sakurai
Game
Important
Changed
Aim
Must
Both
Feel
Since
Most
Concept
Making
Beginners
Experts
Games
Satisfy
Assets
It was a pleasure working with Q Entertainment. I don't focus on working with one company but rather with multiple companies, and I look forward to working with others.
Masahiro Sakurai
Entertainment
Focus
Others
Pleasure
Rather
Look
Working
Forward
Companies
Company
Multiple
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