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Todd Howard Quotes
Todd Howard Quotes
Todd Howard
American
Director
Game
Games
People
Think
Time
You
Related authors:
David Lynch
George Lucas
Martin Scorsese
Spike Lee
Steven Spielberg
Tim Burton
Woody Allen
Every year, there's a new idea we can't do and a new technology for something that excites us.
Todd Howard
Technology
Year
Every
Something
Excites
Idea
New
New Idea
New Technology
Us
Since I first got my iPhone and 'Super Monkey Ball' came out, I was like, 'Oh my gosh, this is great.' I'm always searching for the nirvana of mobile gaming, whether that's from a Game Boy or a Vita or a PSP or now the Switch.
Todd Howard
Great
Game
First
Monkey
Nirvana
Out
Super
Since
Like
Gosh
Ball
Boy
Always
Got
Came
iPhone
Mobile
Oh
Whether
Gaming
Searching
Now
Switch
I'm addicted to my iPhone and get a game for it every few days.
Todd Howard
Game
Few
Every
Addicted
Days
iPhone
Get
Great games are played, not made.
Todd Howard
Great
Made
Games
Played
I liked hacking into and pirating computer games while in college. One of my favorites was Bethesda's 'Terminator 2029.' So I drove to their offices and asked for a job.
Todd Howard
Job
College
Favorites
Computer
Hacking
Drove
Liked
Terminator
Offices
Pirating
While
Asked
Games
The technology for radiant stories in 'Skyrim' is phenomenal. We tried and pared it back.
Todd Howard
Technology
Back
Tried
Stories
Radiant
Phenomenal
Your plan is not as important as your culture. That means you will run into problems that will disrupt your plan and schedule, and how you deal with that depends on the culture you have created within your team.
Todd Howard
You
Culture
Problems
Will
Important
Run
Schedule
Within
Deal
How
Depends
Plan
Created
Means
Your
Team
Disrupt
There are more players on 'Fallout Shelter' than all of my games combined. That's a little sobering at times. It's not a good or bad thing.
Todd Howard
Good
Bad
More
Bad Thing
Combined
Shelter
Fallout
Times
Than
Sobering
Little
Games
Thing
Players
I'm a believer that players are good self-directors, and I think one thing that's good about video games is they can direct their own experience.
Todd Howard
Video Games
Good
Experience
Own
Think
One Thing
About
Direct
Video
Games
Believer
Thing
Players
'Minecraft' is like that, where you might say to one of your friends who doesn't play games, 'Hey, just sit down and try this with me.' There are other games you might put in front of somebody and say, 'I know you don't traditionally play games, but you've got to check this out.'
Todd Howard
Me
You
Try
Somebody
Sit
Down
Other
Hey
Say
Out
Put
Check
Like
Know
Got
Friends
Front
Just
Where
Might
Your
Games
Who
Play
The main thing that excites me is that games are successful everywhere now. Now it's successful everywhere, and that's really important for the health of the industry.
Todd Howard
Health
Me
Important
Everywhere
Main
Excites
Main Thing
Industry
Really
Successful
Games
Now
Thing
I'd been playing everything and decided that this was something I maybe wanted to make a career out of. I knew where some companies were, but I saw the name 'Bethesda, Maryland' on 'Wayne Gretzky Hockey 3.'
Todd Howard
Everything
Saw
Wayne
Out
Some
Something
Maryland
Knew
Name
Make
Were
Been
Maybe
Hockey
Where
Gretzky
Wanted
Decided
Companies
Playing
Career
With 'The Elder Scrolls', you're looking at a 25-year-running franchise. It has stood the test of the 'Lord of the Rings' movies becoming popular.
Todd Howard
You
Looking
Franchise
Rings
Becoming
Lord
Lord Of The Rings
Test
Stood
Movies
Elder
Popular
Games have gotten so big and interesting that they've moved beyond the toy/entertainment space. It's not just a diversion from their regular lives; for a lot of people, it becomes an important part of their lives.
Todd Howard
People
Space
Important
Big
Diversion
Part
Beyond
Important Part
Becomes
Gotten
Lot
Just
Moved
Interesting
Regular
Games
Lives
Epic science fiction game, that's always been on my mind. Post-apocalyptic, 'Fallout,' was our first choice. Sci-fi was our second at the time, when we got the 'Fallout' license. We were going to do our own post-apocalyptic universe if we didn't get 'Fallout.'
Todd Howard
Time
Game
Science
Mind
First
Own
Universe
Our
License
Sci-Fi
Science Fiction
Always
Got
Were
Been
Fallout
Get
Going
Fiction
Epic
Choice
Second
One of the things that we really like about 'Fallout 76' is that we've built it so that we can support it on a month-to-month and week-to-week basis.
Todd Howard
One Of The Things
About
Support
Like
Built
Fallout
Really
Things
Basis
Despite all of our games, all of our success together - 'Elder Scrolls,' when we started, it was a very generic fantasy. It had its parts. We pushed it to have more of its own unique identify. We're proud of the work everyone did there.
Todd Howard
Success
Work
Together
Own
Despite
Everyone
Our
More
Pushed
Had
Generic
Identify
Parts
Proud
Very
Did
Elder
Fantasy
Games
Unique
Started
Particularly with our games, people get involved with the characters and the world. They're going to take their time with it pretty seriously, so we need to take it even more seriously to make it good.
Todd Howard
Time
Good
People
World
Seriously
Our
Characters
Pretty
More
Take
Involved
Particularly
Make
Get
Going
Games
Even
Need
If you look at previous generations, even where they didn't open up power, you look at an early Xbox 360 or early PlayStation 3 games and compare those to the ones that came at the end. The developers are just getting better. So time is far more important than opening up a little bit here or there, though it does all help.
Todd Howard
Time
You
Better
Power
Important
Bit
Those
Though
More
Previous
Open
Developers
Generations
Opening
Look
Does
Came
End
Up
Than
Getting
Getting Better
Just
Where
Little
Little Bit
Far
Games
Help
Even
Compare
Early
Here
Playstation
Eventually, there will come a day where I'm not making games at Bethesda. Hopefully that's a long time away. But I want to make sure that who we are, what the worlds are, what the company is, that's sustainable far beyond me.
Todd Howard
Time
Day
Me
Will
Long
Long Time
Worlds
Hopefully
Come
Beyond
Make
Sure
Making
Where
Want
Sustainable
Far
Games
Who
Company
Eventually
Away
We all have bad things that happen in our lives, and a lot of us wonder how we can go back to before the event, whatever it is. 'Fallout 4' is about realising that your life has a new normal. We want to put you in the shoes of someone who knows what life was like before this.
Todd Howard
Life
You
Bad Things
Before
Shoes
Whatever
Back
Our
Our Lives
Bad
About
Someone
Put
New
Like
Knows
How
Go
Fallout
Normal
Lot
Wonder
Want
Happen
Realising
Us
Your
Who
Event
Lives
Things
We do not focus test our games and never had. People ask why we don't, and I say, 'I have so many opinions in this studio, I don't need anymore!' We really debate everything - and it's a good debate. That's why the games turn out well: it's not me - it's not this guy - it's the collective. Together, we figure out what we want.
Todd Howard
Good
Me
Together
People
Debate
Focus
Collective
Our
Everything
Say
Out
Guy
Never
Had
Studio
Well
Opinions
Test
Want
Anymore
Turn
Ask
Really
Figure
Games
Many
Why
Need
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